[VIDEO] Logging In to your Favorite Locations in Viewer 2.5 Beta
Hey, wouldn’t it be nice if you could directly login to a friend’s pad or hangout spot? Guess what? We’ve got that in Viewer 2.5 Beta! There are a couple preferences boxes you need to check, and I’ve got you covered from start to finish, so download the 2.5 Beta and watch this video to [...]
Viewer 2.5 Beta Now Available
In addition to many grid enhancements that FJ shared last week in his technology update blog post, the Viewer 2.5 beta cycle begins today. Viewer 2.5 Beta 1 is now available and includes several new features, usability improvements, and bug fixes. Improved Web and Viewer Resident ProfilesThe biggest change in Viewer 2.5 Beta 1 is [...]
Viewer 2.5 Beta Now Available
In addition to many grid enhancements that FJ shared last week in his technology update blog post, the Viewer 2.5 beta cycle begins today. Viewer 2.5 Beta 1 is now available and includes several new features, usability improvements, and bug fixes. Improved Web and Viewer Resident ProfilesThe biggest change in Viewer 2.5 Beta 1 is [...]
[VIEWER 2.4 BETA] MUCH easier to enable Advanced menu and run multiple Viewers!
In the epic tradition of me promising to followup when wishes come true… With the Viewer 2.4 Beta comes with the exciting, long-awaited GRADUATION of several “advanced” features to SUPPORTED* status, as denoted by their inclusion in the PREFERENCES window (instead of being buried obscurely under-the-hood). You may know a lot of my video [...]
Try Out the New Viewer 2.4 Beta, Now Available
Today we’re making available the first beta release of Viewer 2.4. We’ve done a great deal of maintenance work for this release, with significant help from the Second Life open-source community, including fixing a number of interface problems, hunting down and eliminating some key crash bugs, and making several performance improvements. A number of features [...]
Try Out the New Viewer 2.4 Beta, Now Available
Today we’re making available the first beta release of Viewer 2.4. We’ve done a great deal of maintenance work for this release, with significant help from the Second Life open-source community, including fixing a number of interface problems, hunting down and eliminating some key crash bugs, and making several performance improvements. A number of features [...]