Mandatory Sim Upgrade
Hi. On Wednesday, January 5, beginning at: 3pm US/Eastern Noon US/Pacific 20:00 UTC we will be upgrading the OSGrid backend services to a newer version of OpenSim. With this upgrade, Hypergrid connections to and from OSGrid will again be working. If you operate your own grid you can feel free to test HG connections to [...]
Mandatory Simulator Upgrade 11/09/2010
Hello everyone, As you might already know we have a major upgrade scheduled for Tuesday Nov 9th at 5pm PST (Nov 10th 01:00:00 UTC) This is a mandatory for all sim operators. If you are running a simulator on osgrid you will be required to update your regions to the new version (yet to be [...]
**Grid Upgrade Status Update
Hello Everyone, I just wanted to let everyone know that the updates are going well, things are taking a bit longer than we expected in converting some of our databases to innodb from myisam. We wanted to convert all of our databases to innodb, but it looks like its going to just take too long, [...]
a Prelude to the big Upgrade to OpenSimulator v0.7
Hello again everyone The time is finally here for OSgrid to move forward to version 0.7 of OpenSimulator, something we all have been excited about and waiting for and now the time is here. The plan is that this Sunday, October 17th at 9am US/Eastern we will be taking the grid offline for approximately 24 [...]
*UPGRADE WARNING: Please read this!
Hello again everyone, I bring more news about the refactoring process. First let me start by stressing how important it is you do not update your regions past todays new release posted on OSgrid.org website. This is the last working version prior to the Refactoring, of which no one should attempt to go beyond at [...]
Upgrade of Second Life to Havok 7
This week we are upgrading the Second Life Grid from Server 1.38 to Server 1.40. We’re currently on a monthly release cycle on the Grid, but with this release, one of the most important components was our integration of Havok 7, the most recent battle-tested version of Havok’s Physics Engine. Because there are no new [...]