Deploys for the Week of 2011-01-03
Hey guys, we’ll be having the first deploy of the new year next Tuesday. Here’s what’s on our plate: Second Life Server (main channel)We’ll be promoting the “Compression” project to the main grid. The main feature here is that region crossings and teleports now compress avatar data as they happen, which results in faster completion [...]
Deploys for Week of 2010-12-13
Due to a serious bug on the LeTigre and BlueSteel regions (objects failing to rez, SVC-6604,) we won’t be promoting either of these to the main channel this week. Instead we’ll only be rolling out updates to those channels that fixes the bug. Also, barring any major issues, this will be the last roll in [...]
Deploys for Week of 2010-12-06
We’ve got a full plate for deploys this week. Here’s the schedule: Second Life Server (main) channel We’ll be promoting a “Maint Server” project from LeTigre to the main channel. It contains miscellaneous bug fixes, along with increased access to script usage data. 2010-12-07, 6:00am: Deploy “Maint Server” to Second Life Server (release notes) Second [...]
Deploys for Week of 2010-11-29
Thanks to the marvels of modern technology, this post is being written on AirTran flight 917 at 30,000 feet That’s my excuse for being late & keeping things short, anyway. Second Life Server channelWe’ll be promoting the Linkability project from BlueSteel to the main channel tomorrow morning. We will also be turning on the new [...]
Deploys for Week of 2010-11-15
Hey guys, here’s the plan for this week: Second Life Server (main) Channel We’ll be promoting the LeTigre project, “Threaded Rez.” It contains a known issue (SVC-6528) that makes it appear as if Linden Trees are not movable (they actually are movable, but the viewer doesn’t get the update correctly.) We feel that this is [...]
Deploys for Week of 2010-11-08
Howdy everyone. Here’s the lineup for this week: Second Life Server channel: BlueSteel (an internal tools project) will be promoted to Agni this week. 2010-11-09 6:00am: Main channel rolling restart (release notes) Second Life RC LeTigre: Last week we deployed the “Threaded Rez” project to LeTigre, but with the threaded rezzing part disabled in the [...]